Explosive Locomotion
More skilled users might even be able to chain multiple explosions consecutively to build more velocity or change their trajectory mid-air.
This application also includes a test course displaying a wide range of different obstacles, designed to test out different means of explosive travel and tweak our implementations. To reach its goal, a user first needs to build a solid understanding of how to best utilize explosive locomotion to their advantage.
My Contributions to this Project
Image Gallery
The explosive used to move around
The detonator (representing the right controller)
displaying the currently set detonation strength
The explosion effect right after detonating the mine
Place multiple mines before detonating them together,
they even stick to surfaces
Player in mid-air after launching themselves, now
bracing for landing on the floating platform
The obstacle course built to test out the mechanics